Civ 5 zulu
#Civ 5 zulu how to#
And if players can't translate victories in the open field into city conquest, it's because they don't know how to use seige equipment or don't want to build units.
![civ 5 zulu civ 5 zulu](http://www.megabearsfan.net/image.axd/2014/6/CivV-Impi_v_Keshik.jpg)
![civ 5 zulu civ 5 zulu](https://static.fandomspot.com/images/11/9909/00-featured-civ5-leader-hunnic-attila.jpg)
You shouldn't ever lose in the open field as Zulu. No, 3 movement Melee for the rest of the game. Not just these little perks like extra hammers, or fast Great Generals.
![civ 5 zulu civ 5 zulu](https://static.wikia.nocookie.net/civilization/images/1/1d/Shaka_Loading_Screen_(Civ5).jpg)
With the Zulu, you have an overwhelmingly superior military at every tech level. It's only that their period of dominance fades as well, so the pressure is on to gain enough benefit from the early conquest. And still, I have better games with Atilla than Ghengis on Deity. These kinds of OP QQ threads came out concerning Battering Rams. I was glad when the Huns came out, because they unleashed the conquest train much earlier. A limited period of overpowering supremacy that quickly fades into history. So it's kind of how Mongolia's actual story was. Do you agree or not an why?Ĭlick to expand.The main thing with Mongolia is going through the 100 turns to get to Keshiks, then watching them go obsolete as Artillery hits the field. In my opinion, that'd make them more fun for militaristic players. My friend and I hoped that it would allow the selection of one of several unique promotions to be applied in strategic ways, but instead they turn melee units into raging death, in a way that lasts long enough to certainly be called overpowered in the hands of a player.Īnyone else agree? Disagree? Can anyone provide further info on how far the Ikanda promotions carry over? we don't won't to be downers and love the expansion overall, but we were really hoping for something more in the Zulu.ĮDIT: Okay, since this seems to be devolving into a discussion JUST about whether the Zulu are OP, let me try this: I think the Zulu would be more interesting to play as if you were allowed to choose from one of a list of more specialized promotions than what the Ikanda offers. TL DR - The Zulu's Ikanda is VERY powerful, to the point where they're just not interesting to play as.
#Civ 5 zulu upgrade#
It is also worth noting that, while we're not sure about muskets or actual gunpowder units, we've seen Impi upgrade to Lancers and retain the promotions. Just use your massive kill machines to overpower everyone for a good, solid while. These promotions aren't terribly diverse as it is and there's no strategy. Again, for my friend and I, it's simply not as fun as we thought. The way it works now, if I recall correctly, is once spawning from an Ikanda, a Unit may select the first one and can receive the second two as upgrades. +10% Defense against all Ranged Attacks.) +10% Defense against all Ranged Attacks.)īuffalo Loins (+10% strength Combat Strength. +10% Defense against all Ranged Attacks.)īuffalo Horns (+1 Movement. For those who don't know, the Ikanda promotions are:īuffalo Chest (+10% strength Combat Strength when fighting in OPEN Terrain. Of course the Zulus are massive warmongers but consider this and compare it to other warmongers. The unfortunate reality is that when spawned from a City containing an Ikanda, Zulu melee units, in the hands of a player at least, soon become a massive death machine. For us, this made the Zulu an exciting thought. When the Ikanda's effects were only vaguely known, we both assumed, based on Shaka's history, that the Ikanda would either randomly assign (or allow you to choose) one of a handful of unique promotions which you could then implement strategically, again, just like the real Shaka, with certain units filling certain roles.
![civ 5 zulu civ 5 zulu](https://www.dualshockers.com/static/uploads/2013/05/2KGMKT_CivVBNW_Screenshot_PAX_greatartist.jpg)
What we both have come to a consensus on is the Zulu's Ikanda promotions are simply too good, and in some ways, stupidly so. At a couple of points he elected to try out the Zulu (if it matters, Huge, Continents, Prince). I've been playing Brave New World the past few days as has one of my friends.